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AI Insights · Timothy · July 2022

Top 5 Third Person Games in Romania: Q2 2022 Performance

In Q2 2022, the top third-person games in Romania showcased varied trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into their performance.

Top 5 Third Person Games in Romania: Q2 2022 Performance

In the second quarter of 2022, the top five third-person games in Romania displayed diverse trends across downloads, revenue, and active users. Below, we delve into the performance metrics of PUBG MOBILE, Free Fire: 7th Anniversary, Genshin Impact, Guns of Glory: Lost Island, and War Robots Multiplayer Battles.

PUBG MOBILE

Throughout Q2 2022, this game saw fluctuations in revenue and downloads. Weekly revenue started strong at approximately $105K at the end of March, peaking at around $113K in mid-April, before dropping to roughly $51K by the end of June. Downloads exhibited a similar trend, peaking at 16.1K mid-April and declining to about 5.4K by the quarter's end. Active users initially increased from 423K to 458K, then saw a dip, stabilizing around 400K in late June.

Free Fire: 7th Anniversary

This game experienced varied performance in Q2. Revenue peaked at approximately $35K in the last week of June. Downloads reached their highest at 22.6K in mid-April, later dropping to about 10.6K by the quarter's end. Active users saw an initial increase to 491K in early April, followed by a decline, ending the quarter at around 316K.

Genshin Impact

Revenue for this game showed a downward trend, starting at around $17.6K in late March and declining to approximately $4.6K by the end of June. Downloads remained relatively stable, averaging about 1.5K per week. Active users fluctuated slightly, ending the quarter at around 32.6K.

Guns of Glory: Lost Island

The game maintained a steady revenue stream, peaking at approximately $8.2K in early May and ending the quarter at around $5.5K. Downloads were lower, peaking at 1.1K in late April and dropping to about 500 by the end of June. Active users remained relatively stable, averaging around 3.5K throughout the quarter.

War Robots Multiplayer Battles

Revenue for this game was consistent, peaking at around $4.2K in late May. Downloads reached their highest at 2.3K in late April, stabilizing around 1.7K towards the end of June. Active users saw a steady rise to 12K in early May, ending the quarter at approximately 10.1K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022